66. ARCHAEOLOGICAL INVESTIGATION IN SYNTHETIC WORLDS: PRACTICAL APPLICATIONS OF THEORY AND METHOD

2B, or not to be: recording the Reliquary System in NieR: Automata  / Smith Nicholls, Florence
Digital Remains Made Public: Death Online, Digital Mnemonic Landscapes and their Implications for Archaeologists / Ulguim, Priscilla
Solving the unsolvable: Impossible problems and Atari 2600 code reuse / Aycock, John
The Ontology of Virtual Reality in Archaeology: De Mul's Digital Characteristics in Virtual Cultural Heritage / Galt, Alistair
Under the Tech Tree – Thoughts on Linear Evolution in Simulation Games / Linde, Lennart
VRcheology and the Investigation of Skyrim as Site and Landscape / Reinhard, Andrew